Pokemon moves..

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Re: Pokemon moves..

Post by FuriKuriAoi on Sat Oct 04, 2008 2:32 am

Like how Dream Eater is supposed to only do damage to Sleeping Pokemon, but atm it works no matter the opponent's status.

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Re: Pokemon moves..

Post by Laser_65 on Sat Oct 04, 2008 2:34 am

Yes. I noticed that.

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Re: Pokemon moves..

Post by Syraphym on Sat Oct 04, 2008 10:47 pm

Also, one of the main problems is that pokemon, when they evolve, don't learn the moves associated with their evolved form, for example: a caterpie evolves into a metapod at level 7, and never learns harden, or a metapod evolves into butterfree at level 10, and never learns confusion.

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Re: Pokemon moves..

Post by Laser_65 on Sun Oct 05, 2008 12:07 am

Butterfree learns Confusion at 12, and yes.. It doesn't show.. At least I caught an Abra later on and don't need Butterfree any longer.

Btw, I already reported that a while ago.

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Re: Pokemon moves..

Post by FuriKuriAoi on Sun Oct 05, 2008 1:01 am

Fint has fix'd that evolution problem with this next update.

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Re: Pokemon moves..

Post by Laser_65 on Sun Oct 05, 2008 1:24 am

I hope so, because I recall Butterfree learning it in the "demo" server a while back.

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Re: Pokemon moves..

Post by Baralai15 on Tue Oct 07, 2008 3:49 am

Yea and im tryin to stay on topic here but with the TM's that u get like rock tomb, that did not work and i am hoping we get a refund on it!!

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Re: Pokemon moves..

Post by Guest on Tue Oct 07, 2008 7:34 am

Wrap? I remember wrap doing three hits of damage with a low chance to paralyze and if it does trap, it trapped for one turn and then wrap had around a 10% change to hit and paralyze afterward. It was also a weaker attack, kind of a midway between an attack like tackle and sand attack, it's a status effect and a damage attack, with a high PP amount that means the attack will be generally weak all together, but has the chance of status effect. Other attacks like Ice beam are very strong and have high chance for status effect but have very low PP around 15, while wrap has around 40-50 as I remember.

Basically, when working otu how much damage an attack is going to do it's best to trhow them into classifications by:
-# of hits
-Status effect
-PP amount

Afterward, you can easily determine the amount of Damage, % of status effect and the actual total amount and it'd be easy to make a more balanced damage system.

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Re: Pokemon moves..

Post by Laser_65 on Tue Oct 07, 2008 11:00 am

Yeah, but Fint's trying to make it like the actual games.. Not guess what the damage does. And Baralai15, you are on-topic still.

For now, let's wait and see what Fint fixes.

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Re: Pokemon moves..

Post by Rai on Tue Oct 07, 2008 6:21 pm

Dude, Ice Beam has a 10% chance of freeze. That ain't high at all Razz

Wrap's Base Power is only 15 and it doesn't paralyse you either.

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Re: Pokemon moves..

Post by naptowndre on Sat Aug 15, 2009 6:58 am

You can't switch Pokemon during the wrap faze. Wrap accuracy is 85%

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Re: Pokemon moves..

Post by Fint on Sat Aug 15, 2009 4:42 pm

This topic is way to old, hardly usefull anymore.

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