Version 0.74.1

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Re: Version 0.74.1

Post by Fint on Thu Mar 19, 2009 4:23 pm

I have a level 4 weedle and I encountered a wild level 4 weedle We were going poison sting for poison sting me attacking first until the wild weedle started to use string shot The wild weedle has used string shot 5 times already and I am still going before it

Fixed, speed check is now also based on the reduction or increase during battle.
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Re: Version 0.74.1

Post by Fint on Thu Mar 19, 2009 4:23 pm

Ok well Im in the Pewter city Pokemon Center Im on the second floor and I am able to walk on the screen where you joincreate a team at

Fixed
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Re: Version 0.74.1

Post by Fint on Thu Mar 19, 2009 4:22 pm

i was battling in the grass west of cerulian and the battle theme was sea XD

Fixed, is now grass, btw is was pond style, not sea
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Re: Version 0.74.1

Post by Fint on Thu Mar 19, 2009 4:21 pm

I clicked on a guy and his status opened up and then he logged out and i couldnt move this must be a bug

Fixed
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Re: Version 0.74.1

Post by Fint on Mon Mar 09, 2009 7:15 pm

There seems to be something wrong with the whisper option I cant set the person I want to whisper for some reason

Fixed, was something wrong with visitors.
Visitors should now only beable to talk, walk, visit the inn, whisper and watch battles.
Nothing more.
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Re: Version 0.74.1

Post by Fint on Mon Mar 09, 2009 7:15 pm

there is a bug not allowing me to go over lvl30 on my pkmon

As intended
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Re: Version 0.74.1

Post by Fint on Mon Mar 09, 2009 7:14 pm

This isnt a bug but just a note when you use Rage it says got raged it should be pokemon name is enraged


Fixed
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Re: Version 0.74.1

Post by Fint on Thu Feb 05, 2009 2:04 pm

The move Disable does not work as it should. Rules to Disable are as follows:
1. Disable always targets the opponent's previously used move.
2. If no move has been used by the opponent yet, disable fails.
3. If an opponent's move has been disabled, no other move can be disabled until the effect is over.
1, 2, and 3, are the rules Disable currently isn't following.


Should be fixed
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Re: Version 0.74.1

Post by Fint on Thu Feb 05, 2009 2:02 pm

Bug reports dont alow for use of special characters, make it so text gets converted into normal characters and make sure any bug report send only contains letters

Fixed, bug reports will now send clean text and will always show up correctly for me.
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Re: Version 0.74.1

Post by Fint on Thu Feb 05, 2009 2:02 pm

I got wraped by Arbok and when i fainted i still was getting damage from it i'm not shure if its a bug but any ways XD

Fixed, as soon as a pokemon is switched all trapping attacks get removed from the pokemon in the team of the other player/npc.
And temporary status effects get removed from the Pokemon who is switching.
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Re: Version 0.74.1

Post by Fint on Thu Feb 05, 2009 1:44 pm

While fighting with Sabrina her Alakzam used teleport but not his Alakazam but MY pidgeotto turned into kadabra

Fixed
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Re: Version 0.74.1

Post by Fint on Thu Feb 05, 2009 1:38 pm

SteelTypes are supposed to be Immune to Poison attacks An Arbok used Poison Sting on my Magnetite The game said It has no effect like its supposed to but my Magnetite still got poisoned

Fixed, no attack which has no effect will ever do any status or action anymore.
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Re: Version 0.74.1

Post by Fint on Sun Feb 01, 2009 4:58 pm

Giovannis Persian, Nidoking and Rhydon are lvl 32


As is intended
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Re: Version 0.74.1

Post by Fint on Sun Feb 01, 2009 4:57 pm

Just a simple grammar/spelling error. (Dialog) Sailor says, 'You are not match for my strenght!'

Fixed
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Re: Version 0.74.1

Post by Fint on Sun Feb 01, 2009 4:57 pm

Recover only heals by 1/4 of the pokemon's max hp instead of 1/2. Also it is not supposed to fail/miss under any condition but it does.


Should be fixed
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Re: Version 0.74.1

Post by Fint on Sat Jan 31, 2009 9:13 pm

Fixed some small bug which cause a list to possibly be nothing, resulting in weird stuff when people disconnect during battle.
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Re: Version 0.74.1

Post by Fint on Sat Jan 31, 2009 9:13 pm

i was battling a wild Slowpoke with my Voltorb when Slowpoke used Yawn a turn passed and i fell asleep and when i fell asleep slowpoke did to o.o

Working as intended, yawn buts both pokemon asleep after 1 turn.
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Re: Version 0.74.1

Post by Tigersaber on Thu Jan 29, 2009 8:38 pm

29 02 , 18:40: Lvl 5 Charmander has stopped at 100%. don't lvl up!

Fixed
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Re: Version 0.74.1

Post by Fint on Tue Jan 27, 2009 1:12 am

Fixed a bug which cause NPC's to join the player ranking.
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Re: Version 0.74.1

Post by Fint on Thu Dec 11, 2008 11:15 pm

Added a move tutor in vermilion city, he can teach you any more a Pokemon could have learned before but didnt or unlearned already.
It will cost some money, but hey, it's worth it.
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Re: Version 0.74.1

Post by Fint on Thu Dec 11, 2008 11:13 pm

Made some changes to the exp system.
You will now gain exp after each pokemon you defeat.

Pokemon won't lvl untill the end of a battle.
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Re: Version 0.74.1

Post by Fint on Thu Dec 11, 2008 10:48 pm

Density error: In Blaines Gym, if you go towards the blue wall, you're able to walk on it.
Money: When I was fighting a rocket grunt (This may apply with any NPC..) it said (System) You gained 530 money, but really I gained about 150 or so.

Fixed
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Re: Version 0.74.1

Post by Fint on Thu Dec 11, 2008 10:45 pm

After executing fly, and then being caused to fall asleep the next turn, when you attack with fly you'll still hit without even waking up.

Yawn will no longer put asleep any Pokemon who are using:

Fly, Dig or Bounce
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Re: Version 0.74.1

Post by Fint on Thu Dec 11, 2008 10:42 pm

Rage attack continues even when asleep

Rage will now have to be sellected after each turn and will no longer last untill the end of teh fight.
Pokemon who use rage get a buff, each time they get hit their ATT raises
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Re: Version 0.74.1

Post by Fint on Thu Dec 11, 2008 10:35 pm

When you re-challanges a npc, u dont get the money it say (ex."(System) You gained 380 money" and i only got about 100)

Fixed
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Re: Version 0.74.1

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